Quistis Trepe
Quistis Trepe
A SeeD since the age of 15 and the youngest Instructor at Garden, Quistis is regarded as a child prodigy. She's admired by her students but has difficulty commanding authority. Protective but deeply insecure, torn between the compulsion to mother and a vast longing for acceptance, she suffers from role-conflict typical of those forced to grow up too soon.
WEAPON - Whip
The corresponding Weapons Monthly publications must be read before a specific weapon become available for forging at a Junk Shop.
A list of Quistis' weapons and the necessary items for each one is below.
- Chain Whip: [2 M-Stone Piece + 1 Spider Web]
- Slaying Tail: [2 Magic Stone + 1 Sharp Spike]
- Red Scorpion: [2 Ochu Tentacle + 2 Dragon Skin]
- Save the Queen: [2 M. Tentacle + 4 Sharp Spike + 4 Energy Crystal]
LIMIT BREAK - Blue Magic
Blue Magic describes a group of sixteen enemy techniques. During her Limit Break, Quistis uses one of the Blue Magic skills she's acquired.
Listed below you'll find the name of each skill followed by a brief description of its effect and the item you must use to learn it.
- Laser Eye: Damage one enemy.
- Ultra Waves: Damage all enemies [Spider Web]
- Electrocute: Thunder damage to all enemies [Coral Fragment]
- LV?Death: Death against certain enemies [Curse Spike]
- Degenerator: Kill one enemy [Black Hole]
- Aqua Breath: Water damage to all enemies [Water Crystal]
- Micro Missiles: Damage one enemy [Missile]
- Acid: Status change on one enemy [Mystery Fluid]
- Gatling Gun: Damage one enemy [Running Fire]
- Fire Breath: Fire damage to all enemies [Inferno Fang]
- Bad Breath: Status change to all enemies [Malboro Tentacle]
- White Wind: Restores HP to all party members [Whisper]
- Homing Laser: Damage one enemy [Laser Cannon]
- Mighty Guard: Defend all party members [Barrier]
- Ray-Bomb: Damage all enemies [Power Generator]
- Shockwave Pulsar: Major damage to all enemies [Dark Matter]
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Guide written by Finn White
Graphics by Peer
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